#include "mesh_bed_leveling.h"

#ifdef MESH_BED_LEVELING

  mesh_bed_leveling mbl;

  mesh_bed_leveling::mesh_bed_leveling() { reset(); }
      
  void mesh_bed_leveling::reset() {
    active = 0;
    for (int y = 0; y < MESH_NUM_Y_POINTS; y++)
      for (int x = 0; x < MESH_NUM_X_POINTS; x++)
        z_values[y][x] = 0;
  }

#endif  // MESH_BED_LEVELING
